Combat Re-Implemented

This update took me way longer than I'd hoped, but it's finally done! I've re-implemented combat in the GameMaker version of the game. This has been a coordinated effort in re-working my attack animation, adding a new sprite for money, and re-implementing the older behavior for slimes. With this update, I'd say this marks 80% of re-implementing the functionality from the original demo. In addition to that functionality, I've been doing an immense amount of polishing. I believe that with my next demo (coming very soon), this will feel like a very whole game.

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